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Can you make Blight look like water?

01-17-2004, 04:51 PM#1
Soultaker
Hey I need this VERY VERY much it is the biggest probelm in my map so please help. I will give you points if you don't wanna do it for free.
01-17-2004, 04:53 PM#2
Darimus
Never tried to change blight, but use WinMPQ and type *blight* in place of the *, then find the water file, and import it into your map, with the file path to blight
01-17-2004, 04:53 PM#3
Pesmerga
reskin blight? I can't think of any other way. . .
01-17-2004, 04:56 PM#4
Soultaker
Thanks for the fast request. I use the MPQ in WC3 Map Utilities but im not very good to use it can any of you do it and submit the file?
01-17-2004, 05:03 PM#5
Ligature
Perhaps you could do this by using terrain deformations instead of blight?
01-17-2004, 05:06 PM#6
Pesmerga
Quote:
Originally posted by Ligature
Perhaps you could do this by using terrain deformations instead of blight?


I thought about that, but don't formations return to normal after they have been set? Like it would go down so far and then come back up after it reached the bottom?? Never tested it though, just played some maps that used it (Lands of fate)
01-17-2004, 05:09 PM#7
linkmaster23
They haev permenat Deformations.
01-17-2004, 05:09 PM#8
Ligature
You can make "crater" type deformations permanent... I have created what look like islands in the middle of deep water with these, unfortunately it doesn't change the pathing map. And I've never tried to create water in the middle of land, but it might serve this purpose.
01-17-2004, 05:13 PM#9
35263526
It depends what you want. You can't really make Blight look like water, because water has about 30 frames that each use a seperate texture. Blight has several, but they are used as variations, not as switching textures. Basically what I'm saying is, blight has a static texture; water doe not. The best you can do it have blight look like 1 frame of water, but that looks very strange (I just tried it).
Permanent terrain deformations work, but I wouldn't advocate the use of them unless I knew what effect you wanted more specifically.
01-17-2004, 07:17 PM#10
Soultaker
The purpose is that I wanted to detect water but no one did know how to do that. I saw you could detect blight so I wanted it to make blight look like water.
01-17-2004, 08:13 PM#11
35263526
Detecting water is tricky but not impossible. Look in the AMAI custom files and you'll find the answer. It's too complicated for me to explain, but basically it involves scanning the map by moving a unit accross it and checking whether it can move.
01-17-2004, 08:22 PM#12
Soultaker
AMAI? what is it? and how do you get to it?
01-17-2004, 08:37 PM#13
35263526
AMAI is Advanced Melee AI. It can be found here.
01-18-2004, 11:46 AM#14
Soultaker
Sorry to be such a noob but I can't find any custom files. Please help 35263526 because you are the only one I meet who know how to detect water.
01-18-2004, 02:36 PM#15
Darimus
http://amai.wc3campaigns.com/AMAI_19r5.ZIP

(In case you meant you couldn't find the file to download...)