| 01-18-2004, 12:26 AM | #1 |
Could someone tell me how to make the Demon Hunter use his 2nd attack animation? 2nd attack animation is the one where he does a spin in mid-air with his blades out(Like a mini tornado). I've specified the unit animation to be rare but it doesn't do it... |
| 01-22-2004, 06:20 PM | #2 |
it's impossible if u just type "Attack - 2" or something like that. The ONLY way, to do it exactly (all the times and never Attack - 1) is: -extract Modelfile -convert to *.mdl -search line Animation Attack - 2 (or sth like that) -rename it to "WHATEVER" -convert to *.mdx -do play animation trigger "WHATEVER" -have fun! |
