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Pillage targets

01-19-2004, 01:25 AM#1
ubern00b
hey is there a way to make pillage target a debris? i set its target to debris, but when he attacks a debris he gains no gold. can anyone help me with this?
01-19-2004, 01:33 AM#2
AllPainful
Pilage works by giving the player a percentage of the Resources the building costs verses the buildings HP and damage done...

So check the object editor to make sure the "Debris" you are attacking does have a "Build" cost and "Repair" cost.

This formula is NOT correct, its just an example of how pillage works (I don't know the percentages):

[(BuildCost / MaxHitpoints) * DamageDone] * 75%

Something like that.

I don't know the % for sure, and I don't know wether it uses "Repair Cost" or "Build Cost"........
01-19-2004, 01:50 PM#3
ubern00b
ok thanks, i fixed just about everything, until i reaized it goes off of build cost, not repair. and since the doodad had no build cost, i had to remake them as structures. but thats life right?

thanks for the help.