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Can I make growable trees ??

01-19-2004, 12:24 PM#1
Huh
I want to make an item/ability that lets a player "grow" their own trees lol. I tried taking a tower and replacing the model with a tree model but it comes out all white, with no texture. I'm still working on a way to do this but thought id ask because asking and getting a reply on how to do it the right way sure beats fiddling around the editor till i find a hacked way to do it :P

Also... is there a way to make it where you can "set fire" to trees? I want to make a unit called an arsenist that can set fire to a forest lol and burn it down tree by tree. Suggestions are VERY welcome :)

-Huh
01-19-2004, 12:49 PM#2
BoZo
YES!

Now go figure out how to, like mapping was supposed to work...
01-19-2004, 01:03 PM#3
Oinkerwinkle
Look here for an example by Darky26.
01-19-2004, 01:36 PM#4
th15
To use variable doodad models as a unit model insert a "1" or "_1" at the end of the model name (just before the .mdl). This is how i've used the glowing runes doodad as a unit in one of my sillier maps :)
02-05-2004, 12:16 AM#5
cangrejo
how to set fire to a tree.. just make a trigger for it that creates alot of special effects (fires) and then replaces the trees with burnt tree wall..
wowowoow

tat's cool if you'd make it for a cinematic.. :o
02-05-2004, 12:47 AM#6
linkmaster23
Yes you can... Heh. Go download Shimrra's custom hero system and find the funnest thing you will ever do... killing and growing trees... its creepy, but fun. Sigh... good times..