| 01-19-2004, 03:16 PM | #1 |
First off, this will not be your average tower defense. Hell no. This is going to be the first in I hope of many frantic and fast-paced TD's. Regardless, this is how the game sums up (or how it's going to sum up) in my humble oppinion: 1-8 players all have their own 'commander' in a relatively large box with 8 pathways (that eventually) lead into four other pathways to said box, where the commanders reside. The commanders are special; they must be protected. However, they have an array of abilities to help with the tower defending, and they are the unit used to build the towers as well. Now, enemy units aren't sent out via set intervals, they're constantly being pumped out from all 8 pathways to move in and attack any towers they find and eventually get to the commander and kill him. Over time the enemies get stronger and stronger, as do each of the commander's towers with upgrades and more advanced structures. Towers die quickly in this - however, they're also built quickly, too, as the commander is able to build towers wherever he likes (even though he's unable to move from his 'box'). There are four 'command points' which the commanders are able to target with some or maybe all of their abilities. Doing this will cause a triggered- or jass-effect. Abilities have no mana cost; they cost either gold, or have a long cooldown. An example ability: - Men at Arms (level 1 ability | 240 cooldown | 5-10 gold{?}) - Targetting a command point, the commander calls out 2/4/6 footmen to move up the targetted pathway and attack all enemies they meet. The footmen get stronger with each level. Here's what I'm looking for to help me with this map: - A terrainer (map won't be hard to make) - A trigger-expert - A jass-expert - Ideamen (I, myself, am one) - Anything else that you think is necessary The map is going to be fun.. very fun. I guarantee it, as long as the right team is gathered. To join, PM me with the following information or respond to this thread: - Position Desired: (required) - Past Experience: (optional) - E-mail: (required) - AIM SN: (optional) - ICQ #: (optional) - MSN Messenger Address: (optional) - Why Join?: (required) |
| 01-25-2004, 03:16 AM | #2 |
Need a trigger-expert? I'm your man. Though I'm not hot with JASS coz my jass scripting is stuffed, once i fix it im gonna learn. My email adress is: [email protected] I'll be able to make models soon too. I wanna join coz i like TD's and i want to be part of something big. PS. I can also terrain if u want, ill show u some of my terrains, they're ok. |
| 01-25-2004, 06:01 AM | #3 |
That'd be wonderful. ^_^ I've added you to MSN Messenger, if you have it. I'll be sure to talk to you there! Regardless, triggers = a must, while terrain won't be so hard, so that can be done easilly and simply. :p |
| 01-25-2004, 08:21 AM | #4 |
I would like to help you on your project. My skills are mainly triggering, skinning and icon making. my email: [email protected] i have MSN so you can just add me I would like to join because i like td and i like being part of a team. |
| 01-25-2004, 05:38 PM | #5 |
Wee. :3 Well, I'd love to have you aboard.. but there's one problem: it says you don't have MSN Messenger when I try to add you to it! @.@; Okay! So far, we've got.. - two terrainers (LegolasArcher | mixmastermike). I think that'll do. o_O - three triggerers (SoulReaver | LegolasArcher | mixmastermike). Need I really say? - icon maker (SoulReaver). For the custom-abilities, no less. - skinner (SoulReaver). I've decided that one of these would be great, as it'd be great to have a 'commander' skin, or a new tower, etc., etc.. |
| 01-25-2004, 07:17 PM | #6 |
Triggerer Trigger Based speller Icon maker (Fairly new, but still know some) JASS and average terrian [email protected] LegolasArcher111 - AIM |
| 01-25-2004, 08:50 PM | #7 |
LegolasArcher, r u still doing that project with Dead-Inside? with like the economy thing? |
| 01-25-2004, 09:17 PM | #8 |
Unfortounatly, no. It would be too slow paced, with too few people playing it to be fun. Also, 1.13 blew away most of my build systemm and UMSWE. I may pick up the idea at a later date, though. |
| 01-26-2004, 05:08 PM | #9 |
This just in: A modeller is needed! Models won't be hard to do, really, just maybe a couple of variations on the already-made towers. One such thing I need done is a Boiling Oil Tower. Ask for more information. |
| 01-26-2004, 10:01 PM | #10 |
why would u need a JASSer AND a triggerer?:bgrun: ://// they're basically the same thing...://// |
| 01-26-2004, 10:02 PM | #11 |
ANother update, I finished the terrian and spawning. Going to work on building and multiboard now. |
| 01-27-2004, 04:39 PM | #12 | |
Quote:
Well, er.. now I know better! |
| 01-28-2004, 09:35 PM | #13 |
The commander skin!! The skin for the commander has been finished!! |
| 01-28-2004, 10:17 PM | #14 |
Screenie #1 |
| 01-28-2004, 10:17 PM | #15 |
... |
