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terraining help?

01-19-2004, 09:41 PM#1
SektorGaza
Hi, I'm not a noob at terraining, but I am a noob at all the possible cool tricks you could do..

I was wondering how to do the lake/river/sea where the shore looks like a beach, meaning that the water level is on the same height as the ground, and you can see the nice waves near shore, and that kinda thing. And I know that I can't just do it with ramp because ramp doesn't always work, especially if I'm making a small round pond, so I come to you with this problem.
01-19-2004, 09:42 PM#2
AllPainful
Make the whole area Shallow water, and use the "Raise terrain" tool to make the beaches/shores.



Heres a Quote from another thread someone made about the same thing, the person said it worked. And I have since tested it, and it does work. :D

Quote:
Originally posted by AllPainful
I see. Here is an Idea (IDEA, as in I haven't tried it)

Raise the cliff level to 1 above where you want the water, UNCHECK the "cliff water level" thing on the advanced tab, then creat the shallow watter, then use the "cliff -1" tool to remove the "ring" of cliffs it added around the aread, then use the height modification tool to make your water the way you want.

Just an Idea, might work.



The thread thats from is http://www.wc3campaigns.com/forums/s...threadid=29059
01-19-2004, 09:55 PM#3
Pesmerga
Quote:
Originally posted by SektorGaza
Hi, I'm not a noob at terraining, but I am a noob at all the possible cool tricks you could do..

I was wondering how to do the lake/river/sea where the shore looks like a beach, meaning that the water level is on the same height as the ground, and you can see the nice waves near shore, and that kinda thing. And I know that I can't just do it with ramp because ramp doesn't always work, especially if I'm making a small round pond, so I come to you with this problem.


If you click on my sig, there is a tutorial there on advanced terrain. Just scroll down on the forums and find one done by me (Advanced Terraining). It covers alot of things, including making those beachy shores. And you might want to browse around our forum on the map dev and take a look at 'New uses for doodads'. It does cover alot of interesting things you can do with doodads.
01-19-2004, 10:15 PM#4
Beam
You can do it any of the ways above, but I've found that the easiest way it to just make a new map that's all shallow water and just raise terrain. If you want to get a nice looking beach, just use the smooth tool.
01-19-2004, 10:18 PM#5
AllPainful
Quote:
Originally posted by Beam
You can do it any of the ways above, but I've found that the easiest way it to just make a new map that's all shallow water and just raise terrain. If you want to get a nice looking beach, just use the smooth tool.



Thats the way I do it... but we don't know whether SektorGaza already has part of the map done, if so then that way is not applicable.
01-19-2004, 10:32 PM#6
Dragon
Yes, but if your in the middle of a map which you have all the currently completed areas perfect, you might not want to start over.
01-20-2004, 02:34 AM#7
SektorGaza
exactly, I can't start over :gsmile: that would suck. But thanx for all ideas, and I will definately check out taht site on terraining.

edit: here's what I got, I used the raising/lowering technique