| 01-20-2004, 02:06 AM | #1 |
ok, i have a dragon model that uses skins from 3 different blps, dragonhead.blp, dragonbody.blp and dragonleg.blp, in 3DS it works fine, but when i convert it to a .mdx and use it in WCIII, it only uses one of the textures, Help! |
