| 01-20-2004, 05:37 AM | #1 |
Is there any way to not allow artillery(or a specific unit would be better) to blow up units when killed? I ask this because I use artillery on my archers to make them miss moving targets, but it looks silly because they all blow up. Can you help? |
| 01-25-2004, 01:08 AM | #2 |
instead of using "artillery" maybe you could just check the "projectile-homing" box and unclick it? that would still make the archers miss moving targets right? |
| 01-25-2004, 01:51 AM | #3 |
Archers don't have missile homing enabled by default. However I believe there is a setting in the gameplay constants for miss damage (when a unit moves out of a certain range of the projectile target point, measured by the Range Motion Buffer field) that you can change to zero. It's default 50% damage I think. |
| 01-25-2004, 01:52 AM | #4 | |
Quote:
Actually, they would APPEAR to miss, but would still do damage. Hunter000 You could remove the "Art - Special" from the units that you don't want to blow up (because that is the animation for it) |
