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Please check this out (2)

01-22-2004, 03:44 PM#1
Mozared
HELLO,

i freakin' posted this whole message yesterday because i have a problem, somebody replied, but or some gay admin deleted it, or the forum's bugged. well, i don't want to type the whole message AGAIN, so i'l explain short.

2 regions, near to eachother. each region spawns 2 archers, 2 grunts, and 1 MG every 60 seconds. one region's right, one left. units from left region go to the right region, and follow they right unit's path (aos gameplay). all triggers are alright. what can i do? please let the person who responded respond again, cause the tread was SOMEHOW :bgrun: deleted.

Both thanks and not thanks,

Mozared

P.S. i attached a pic to show the situation
01-22-2004, 04:30 PM#2
Milkman
If the Triggers are alright there shouldn't be a problem, though the regions seem to be a little 2 small to me.
01-22-2004, 05:02 PM#3
Mozared
hmm, the regions are ok, keep in mind the spawning ones are the down most ones, and the units are made little. i had an unstuck trigger which... well i've turned it off now, and I think it works now, though i still need to test. next question: anybody has a good unstuck trigger for me, cause... hey wait a minute, never mind, i just thought of something... think of this tread as asleep, i'l notify it when it isn't working again.

Mozared
01-22-2004, 10:33 PM#4
Oxalic
attach map if you want it fixed ehh?
01-23-2004, 02:21 PM#5
Mozared
i'm asking you for help, i'm not asking you to do it.

Though it has been fixed now. i made a region as waypoint, saying:
Event - unit enters region <waypoint>
Condition - unit owned by player 1
Action - unit - order unit to attack move to enemy base <gen>

now the unstuck triggers are away, they should get stuck, though when they enter the waypoint region (which they got to, because otherwise they can't enter the base) the just move back and attacked the enemy.
problem fixed:D .

Mozared