| 01-22-2004, 08:03 PM | #1 |
Hi! I was just wondering if anyone knows of a way to move a unit from point A to point B -- but make the unit sort of 'slide' there? Of course I could just order it to 'move', but units have a movement speed limit, and I also have to use a different animation, as in, not the walking animation. I think I saw something similar in The Big Chill... if anyone knows what I'm talking about, I'd appreciate some help. :) Thanks in advance! |
| 01-22-2004, 08:42 PM | #2 |
issue order targeting point = Move to (watever riegon you want) then wait for= unit to enter (riegon above) |
| 01-22-2004, 08:56 PM | #3 | |
Quote:
That's not what he asked for, he asked for a way to "slide" a unit to another position, not ordering it to go there. |
| 01-22-2004, 08:59 PM | #4 |
for every integer A between 1 and 100, do actions move unit (instantly) to center of (position of Knight) + 1 I think this would work, the knight being the sliding unit and have him go (center of region with offset). About the animation? Hah, i dunno. Good luck with that. |
| 01-23-2004, 11:01 PM | #5 |
look at this map |
