| 01-23-2004, 04:57 PM | #1 |
Ok, here is what i need: A custom grim reaper model with a nice scythe A skin to go with it I dont want the skin from medivh, i want it custom made. Ask me about animations wen u need it |
| 01-23-2004, 05:28 PM | #2 |
there already is one. look at warcraft warehouse for tapeks one. like in dota 2 |
| 01-23-2004, 05:37 PM | #3 |
that is medivh |
| 01-23-2004, 07:39 PM | #4 |
And the one at Warcraft fanclub is goofy looking(not like I could do better but once I get the required junk I might be able to :ggani: ) |
| 01-24-2004, 10:28 AM | #5 |
come on, this isnt hard. weres oinkerwinkle were u need him? |
| 01-25-2004, 12:48 PM | #6 | |
Quote:
Sorry for the rant but i felt it necessary... emote_sweat |
| 01-25-2004, 04:56 PM | #7 | |
Quote:
Well put. I don't mind doing requests, but people's expectations of how much I can and want to do are way too high. I've actaully started models but never posted them so that the people don't get their hopes up only to have me be too busy/not wanting to continue. Anyway, I started. This should be easy to animate and skin, as it's mostly black and hovers above the ground. |
| 01-25-2004, 05:00 PM | #8 |
yay! it looks very decent, but could u make the scythe/sickle more thick were it is attached to the stick? |
| 01-26-2004, 02:31 AM | #9 |
Ok, I did a quick texture. I saw that thing about thicker blade after this screenshot. It is modified but not represented here. |
| 01-26-2004, 04:23 PM | #10 |
Perhaps there should be a most helpfull forum people award! Nice work, Oinkerwinkle! :D |
| 01-26-2004, 05:03 PM | #11 |
dude u have a natural talent for this. Ur name is in the credts of my map for sure. need help wth animations? and sorry 2 sound piccy, but can u make the scythe silver with blood stains? |
| 01-28-2004, 05:46 PM | #12 |
looks nice, but maybe make him beholding the scythe with both hands on a slant, and shouldn't he be floating to make it more cool? |
| 01-29-2004, 03:32 AM | #13 |
The floating's all in the animation. Hehehe make the scythe huge... like if the reaper is about 6 feet tall, make the scythe about 6 feet long around the outside curve :D Awesome job Oinkerwinkle! |
| 02-01-2004, 03:23 PM | #14 |
Ok, I got it all animated and exported. However, the attack animation didn't export correctly, and he does some sort of weird around-the-back swing. You might want to use that until I get that fixed up; all the other animations work. Texture goes at Textures\GrimReaper.blp . |
| 02-01-2004, 06:52 PM | #15 |
Why not just modify the beta Death and Decay from the beta pack Just remove runes and red lightning and tadaa you got a really nice grim reaper |
