| 01-24-2004, 09:22 AM | #1 |
well it has a skin so it belongs here i guess:) btw the skin is crappy cos i did this a fwe months ago ^^ anyways heres it... if u guys cant see the sack of gold or lumber tell me i get a closer shot ^^ btw ive just lost my PS for now so i wun be skinning til i get it back...:'( for those who are curious how i did this, first i added new frames to the model, and gave them animation tags... like stand gold... then i cnp the materials, geoset, skin path from the peasant model and put them into place by editing each coordinates of each vertices... then i added 2 geosetanims for the new geosets... i set the alpha for the gold sack to 0 for other animations other than the stand, walk, gold... same goes for the lumber... after that i go to each helpers part and cnp the walk animation's bone rotation, and put them at the back, and changed the frame number for each... i did all for each bone the model has... and there is this, the final product... |
| 01-24-2004, 10:33 AM | #2 |
Its really good! I think the skin coulors could be more spiffed up though. |
| 01-24-2004, 12:20 PM | #3 |
is there anyway some could uhhhh, take that model off your hands *shifts eyes* ehh its to bad i killed my old project do to lazyness. good work btw |
| 01-24-2004, 04:45 PM | #4 |
:) kirym all models will be shared when rotd is done:) or u guys can request mdl edits from me:) |
| 01-24-2004, 04:47 PM | #5 |
anyways heres a better shot of it... |
| 01-24-2004, 08:34 PM | #6 |
hey if you get a chance, tell vijuex are whatever his name is to stop submiting others work. |
| 01-24-2004, 11:53 PM | #7 |
very nice i like alot :D and whats this about mdl edits? |
| 01-25-2004, 05:01 AM | #8 |
great to see so many responses:) im also working on the dragon worker which will also have these animations:) and yes, i have to do all 55 helpers part for the dragon worker, this is gonna take forever :( |
| 01-25-2004, 05:08 AM | #9 |
as with all things good they are worth waiting 4 :D |
