| 09-30-2002, 10:27 PM | #1 |
Guest | OK, I have just made a cops and robbers map for all and its pretty good i think exept for 1 minor flaw. How do you replace a unit with another such as- [Player 1] Gold equal to or greater than 1000 ____________________________________________________ Replace Crackhead thief with Robber ____________________________________________________ Or such as seen above. do I need a condition, what action? an example of this action being used? Thanx! |
| 10-01-2002, 01:19 AM | #2 |
Your question doesn't make any sense. You can't replace a unit with a player property... I could maybe extrapolate what you're trying to say but as a moderator I'm automatically lazy. Reword your question. |
| 10-01-2002, 02:20 AM | #3 |
EVENT - Time elapsed is 0 seconds. CONDITION - Player (X) current gold is greater than 999. ACTIONS: - Trigger: Turn of (This Trigger) - Unit: Replace Unit (y) with unit (z) using.... - - - (You can also subtract the 1000 resources if you want to) |
| 10-01-2002, 04:34 AM | #4 |
Guest | Ummm, Time elapsed is 0 seconds? That makes less sense than the question. Event: [Player]'s Current Gold becomes Greater than or equal to 1000 Actions: Pick [some condition(s) to pick all crackheads or 1 crackhead depending on what you want] and Replace picked unit with Robber..... You pretty much had it. |
