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"Clean Mini-map Effect" Need help

01-25-2004, 03:57 PM#1
Oxalic
I made a custom mini-map for in-game play. I was wondering how i could keep it "clean". First let me tell you what i mean by "clean" i don't want to see units walking over the picture for the minimap, i dont want it darkened by black mask or fog of war, i don't want gold mine dots or anything. Anyone know how?
01-25-2004, 04:02 PM#2
Shadow_Strike
well you can first set the uhh...... gold mine stats thing to 'not neutral' and something like that... cuz you need to do something with the classification... thats all i know
01-25-2004, 04:31 PM#3
35263526
In the game UI dialog in WE, you can set the paths of the different minimap icons. Set them to something invalid.
01-25-2004, 05:11 PM#4
Oxalic
say what now?
01-25-2004, 05:39 PM#5
Eriond
Under game interface, set all the UI dots, that means everything on the minimap, to random paths, so they become invalid and don't show up.
01-31-2004, 05:12 PM#6
TitanRevamped
use triggers for black mask and fog of war. such as the even:map initialization, no condition, and look for black mask and fog of war!