| 01-25-2004, 10:12 PM | #1 |
I am trying to transfer a hero between maps (like the orc campaign in frozen throne), but i have a problem. I am trying to save an integer in the cache it is a variable value of (IsHeNew). When I start a map I want it to read that variable and if it is 1 do action, else do other action. I can set the variable fine, i can set up the condition fine but the game doesnt seem to realize that (IsHeNew = 1). How do i load a variable from the game cache? its category is Transition key, it's label is NewHero... any help would be much appreciated |
| 01-26-2004, 12:50 AM | #2 |
Well, to load an integer into a variable all's you gotta do is action "Set Variable" and use function "Game Cache - Load Integer." Is that what you were having trouble with? |
| 01-26-2004, 12:55 AM | #3 |
Yes, thanx. This forum is so wicked, the ppl in it are so nice |
| 01-26-2004, 01:27 PM | #4 |
Here is how it works. Event- whatever you want to have trigger the saving condition- if you need certain conditions met actions- create game cache named (name of your map).w3v save -unit- as -nameofunit- under -units- for last created game cache save last created game cache |
