When I import a .mdx file it turn into a .mdl file so it can't find the file on my computer. Why? Also, What exactly do I do once I get the file imported to get it into a game?
No, in the editor it says .mdl, even though the file was a mdx. Can someone please tell me how to do the custom path for a .mdx file stored in this location:
It doesn't matter if it is in .mdl form. They are the same basically. If you import a .mdx, and the editor turns it into a .mdl, that is because it needs it in that form.
OK, but how do I do the file path for that path name I gave you. Whenever I import it, attach it to a unit, and save it says invalid file path. What am I doing wrong?
Well, first of all you have to make sure you are using the right filepath for the unit. I believe that cookie sent a .txt out with his goblinblaster model that told what directory it needed to be placed in. Then attatch it to a unit. Remember that the editor won't show the unit unless it is restarted after importing the unit.
But I can't find that file, it's in the units folder for the WC units and I don't know where those folders are. Can you tell me where all the files are that store the WC unit/ability/doodad/etc data files?