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questions about summons

01-27-2004, 04:20 PM#1
SirSalute
1. Is an illusion from mirror image or wand of illusions, considered as summoned units or a unit spawned? If its a either, where can I get its unit type?
If its isn't, wat can I state in trigger's event regarding the illusions created apart from 'units start the effect of a spell'

2.I wanted to create a 'spy' unit that can be controlled, but I wouldn't want the computer AI to auto-acquire that unit(and that unit only) unless the unit is being discovered by a player. Is there anyway to do this?
01-28-2004, 12:11 PM#2
SirSalute
Anyone? Please help me, I know i'm an idiot, but pls take pity of me.
T.T

Bump.
01-28-2004, 01:33 PM#3
xxxSpikexxx
to 2nd: try using the ability of the mechanical critter item ... i think you can change the skin of the unit thats summoned...

and if you want to find out if mirrows are sommuned why don't you just try it with the editor ... it so easy ...
01-29-2004, 11:20 AM#4
SirSalute
thanks for your help
I myself would like to test whether the illusion is summoned or not, but whats the event to test it?
normally, i'll try
Event - A unit Spawn a summoned units
Condition - Unit-type of Summoned units is equals to footman

but since i wanted to test the illusion, which unit is the actual illusion for the condition to refers to?

the mechanical critter is a nice idea, but the computer actually did attack the mechanical critter if it happens to see it,
and I wanted the hero through the means of metamorph/ bear form and morph into the 'spy'.

sorry for being such a nuisance, but i'm trying hard to figure out any alternative of the spy thing. Please help me.
01-29-2004, 11:33 AM#5
AllPainful
For a summoned unit, trigger would be:
Code:
Event
  Unit enters playable map area
Conditions
  Unit (entering unit) is of type (summon)
Actions
  What ever

And you refer to the summon in the actions as Entering Unit.
01-29-2004, 12:42 PM#6
SirSalute
sorry, actually i know what the units should be for 'normal' summons
but i wanted to test whether the units created from wand of illusion or mirror image is summoned units or not. and in order for event to occur and to check whether the condition of unit-type equals to that few illusions created from the spell.

However, i can't seems to find any units that are related to the illusion.
01-29-2004, 04:48 PM#7
qaenyin
Ok, full answer to you:

First, mirror images ARE summoned units, and therefore CAN be dispelled, though they also count as "illusions" which means they cant be the target of some abilities, such as charm and possess.

Essentially, make the ability/item summon a unit with whatever stats you want your spy to have, then give them the same ability the Draenei have in TFT alliance campaign. It's permanent hide, or permenent invisibility, or something along those lines, but anyway, its an invisibility that lasts until the unit attacks something. The unit still auto-acquires though, so you will probably want to give the "spy" unit no attacks, so he doesnt break his own invis by attacking things. Then, your spy will be always invisible, but when discovered by a truesight/see invisible unit, he will be able to be seen by the owner of the truesight unit. Catch my drift?
01-30-2004, 11:31 AM#8
SirSalute
Thanks for the help =) I finally able to start on some spells that related to illusion summons. =D

Actually, the way I wanted the spy to do is quite complicated, and I dont think anyone can do it.
However, I will still state down my idea of this spy, if luckily someone come upon some solutions.

This spy, is actually an normal hero that you control, but it has on skill call disguise.

This spell, will change the team colour(just the colour) to an enemy units, and
enemy units that are controlled by (computer) won't auto-acquire it.

Meanwhile, you still can control this hero, until, its revealed or the spell duration is over.

If a human player, thats on the enemy side, suspect that this hero is acting strangely, he can attack it in order to uncover the spy.

Furthermore, this hero, when using the spy skill(this part is like windwalk), will have a spy duration, and this duration will be cancelled, if one of the following happen
-become attacked(forced attacked maybe)
-a dispelling-type of spell is cast over him
-attacks someone
-the total duration times up


Sorry for taking so much of your time. Thanks for the help anyway.