| 01-27-2004, 04:54 PM | #1 |
Is there a way to make auras ( endurance aura in my case ) into a castable spell which effects units around the caster? ( like roar ) I couldnt do it with the TFT ability editor, so I tried using triggers. I can get it to add a passive ability to units within the area ability is cast, which increases the units attack speed but that is dumb since i dont want it to mess with other units abilities. I also think i need a trigger which would make this happen to allied units of the player casting it...... Surely there is a far simpler way, or if not I would accept a long winded way. Thankee |
| 01-27-2004, 04:59 PM | #2 |
Create an invisible dummy caster, give it a spell based on Bloodlust, order it to cast it on allied units in range. That's what I would do, anyway. |
| 01-27-2004, 08:19 PM | #3 | |
I quote myself: Quote:
So do the following: Make Immolation edit Change immolation graphic into your aura make 3 copies of the immolation buff now pick the orginal aura and make 3 edits of it... ITEM abilities (!) (3 edits if u have 3 levels) make a trigger like event: unit casts spell aurastuff and action save unit variable caster_aurastuff to triggering unit make trigger that checks every second if unit aura_casterstuff has buff X, then add ability aura-1 to unit make 2 more if then else in it that add aura-2 and aura-3 and remove the others worked for me i think, even if i did that aura trigger a while ago |
| 01-27-2004, 08:44 PM | #4 |
use a modified "rune of speed" ability, it increase run and attack speed |
