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(Lock/Unlock Alliances)

01-28-2004, 12:34 AM#1
Darimus
I need to know how to allow alliance changes, but there are problems... READ THE FOLLOWING BEFORE POSTING:

OK I saw the button: []Fixed Alliance Settings, and when I turn that off, it removes the computer players, so that normal players can take the computer player slot...

Also, I used the Game - Set Mag Flag: Locked Alliances=Off, and that didn't do anything... at all, and the events for that were correct, so it just didn't work

So basically it must allow alliance changes, but not remove the slots for the Computer
01-28-2004, 01:39 AM#2
Darimus
B
u
m
p

Bumping... in 3... 2... 1...

...SUCCESSFULLY BUMPED!
01-28-2004, 04:38 AM#3
Mr. Euthanasia
Lock the alliances then:
just use a chat command or dialog menu to do it. You could also use a building with a spell that gives some creative visual way of allying someone or give it X spells where X is the number of players, each spell allies a different player.

In my current map Soldier Store you can use the command "-ally #" and "-enemy #", if you type "-ally2" it sets you to treat player 2 as an ally and sends a message telling that player you are allying them.

(is that what you were asking?)
01-28-2004, 12:57 PM#4
Darimus
No... I was asking how to let them ally/unally using F11 ally menu, but when I uncheck the fixed player settings box, the Computer Player slots when i create the game, are Open, instead of filled with Computers
01-28-2004, 03:07 PM#5
Darimus
Erm i would really like this answered... without this my map is 120% pointless