| 01-28-2004, 08:43 PM | #1 |
I wanted to know if anybody knew how to put all of the tilesets together into one pile to use them all in the same map? |
| 01-28-2004, 10:08 PM | #2 |
it's not possible. The maximum in ordinary WE is 13 texture places, but you can have up to a max of 16 tiles in one map by using third party editors (WEU or Zepir's) And as I'm sure you would have asked why it's not possible: Because with one byte of hexadecimal characters you can only index 16 different tiles (in the w3e file). |
