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Skin Defect Question

01-29-2004, 02:02 AM#1
Shimrra
I always wanted an Undead Arthas on foot, so I looked at the skins. They used basically the exact same parts, so I decided to copy, paste, and resize them to get an Undead Arthas. I put it all together and (even though it could still use some work) imported into the world editor, set the path to units\human\Arthas\Arthas.blp, but when I loaded the game, it was still the default! Any help would be greatly appreciated. I have attached the file, if anyone would like to see it. Also, does anyone know where the skin file for Arthas wielding Frostmourne is? I could only find the normal Arthas...
01-29-2004, 02:23 AM#2
Shadow_Strike
did you restart World Editor?
01-29-2004, 09:05 AM#3
Khadhar'phak
Normal Arthas and Arthas wielding frostmourne uses the exact same skin, and there is a separate skin of just frostmourne. It's also in the textures folder, k?
01-29-2004, 07:07 PM#4
Shimrra
I've tried it several times with differant maps and a restarted World Editor... And thanks for the Frostmourne info.
01-29-2004, 08:01 PM#5
Shadow_Strike
well you didnt say it was a blp, just that you set the path to .blp, is it a .blp?
01-29-2004, 09:42 PM#6
Shimrra
Yes, the one in my map was a BLP. The attached file was a TGA, for easier viewing.
01-29-2004, 10:12 PM#7
Shadow_Strike
oo my bad... you need to set it as

textures\arthas.blp lol... im so stupid
01-30-2004, 08:21 PM#8
Shimrra
It worked! Thank you!!