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Could not load blablabla.mdl

01-29-2004, 06:41 PM#1
MaC-GyVer
I have followed the tutorial on this site on how to make a model from scratch and skinning it and UVM wrapping, but when I import
myfile.mdx and use it with the Art - Model in the object editor, the error
"Could not load myfile.mdl" accours.. Somebody know what I have to do?
and YES every object is an editabel mesh!
01-29-2004, 07:24 PM#2
RightField
check the texture paths before importing. Export to mdl
01-29-2004, 08:05 PM#3
MaC-GyVer
THNX THNX THNX THNX THNX :D :ggani:

hehe, btw , needed to change the model name too
01-29-2004, 08:34 PM#4
STURMguy22
Hey rightfield, so far I have been unable tp ut a model in game without a skin

I usually have to just unwrap it and the texport it out

Then I load the model as

Model path: war3mapimported\Unit.mdx
Skin path: Unit.blp

It works like that, with the .blp path just being itself, nothing before it.

How can I get it in game without a skin?