| 01-31-2004, 03:42 PM | #1 |
i want to make it so that when a hero uses an ability. land mine. that they lay a land mine and either after a few seconds (timed land mine) it blows up or when the hero triggers it it blows up. how can i do that? |
| 01-31-2004, 03:59 PM | #2 |
its easy. use stasis ward. or the ability plant mine from items section. then just change it to hero ability and do whatever u want! |
| 01-31-2004, 06:19 PM | #3 |
I would use the normal plant mine item ability and change it into hero ability. Then use triggers to do like "when hero uses ability - blow mine" then: kill mine (killing will use its death AOE). I have done this on one of my own maps, so gl |
| 01-31-2004, 09:36 PM | #4 |
peacerich can u give me a step by step on how to do that cause i cant find the abilty and i have looked for a while. |
| 01-31-2004, 09:43 PM | #5 |
The ability is under Abilities - Item - Item Place Goblin Land Mine. |
| 01-31-2004, 11:32 PM | #6 |
Here is a step by step explanation: 1: Find the ability under Special - Items - Item Place Goblin Landmine 2: Change the data in the "Stats - Hero Ability" to true 3: Select another ability, then reselect your new Item Place Goblin Landmine ability, which is now under hero abilities. 4: Change all the values you want to change, and add a Hotkey, Tooltip, Art - Icon - Research, Tooltip Learn, and so on. 5: Then just give it to your hero. If you wan't it to be remote controlled, make another hero ability, base it of ie. Fan of knives, but make it deal no damage in no area of effect, name the skill detonate. then create a trigger like this: Remote Control Events Unit - A unit Finishes casting an ability Conditions (Ability being cast) Equal to Detonate Actions Unit Group - Pick every unit in (Units owned by (Owner of (Casting unit)) of type Goblin Land Mine) and do (Unit - Kill (Picked unit)) |
