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unselectable?

02-02-2004, 01:14 AM#1
Dark Illidan
how do you make units unselectable?
02-02-2004, 01:44 AM#2
Earth-Fury
give em the custom(aloc) ability. they cant be attack if they have thsi ability
02-02-2004, 01:45 AM#3
Dark Illidan
what does aloc mean!!!
02-02-2004, 03:50 AM#4
ubern00b
aloc was changed to locust in the patch. it is the ability of the unit locust; makes them unselectable AND untargetable
02-02-2004, 03:57 AM#5
Narwanza
If you still want a normal unit but it just won't be selectable you could just give it a blank model file. That may not be what you want though. Put this custom script into your map.

call UnitAddAbilityBJ( 'aloc', (put whatever unit here) )
02-02-2004, 08:40 PM#6
Dark Illidan
im still lost with the costum ability thing, and what is aloc?
02-02-2004, 08:47 PM#7
Shark
aloc is ability locust, and thats the ability to be unselectable, untargetable and undestroyable by anyone but trigger editor :)
in other words, the only way to kill or remove such a unit is thru triggers

and why would u use custom strings when u can edit the unit and give it aloc (or Locust) ability straight away....

also, tnx for the custom string, i noticed that i can't add "strange" abilities thru "unit add ability"
02-02-2004, 08:48 PM#8
Dark Illidan
and how do i add this ability to a unit?
02-02-2004, 08:59 PM#9
Shark
either create a unit with that property (like u give any unit its spells and abilities) or in-game with this custom script...