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Model+Anim Request- 700++ Points

02-02-2004, 03:27 AM#1
kuramaRoze
I need a model of this:
http://static.elderscrolls.com/image...m_nord1024.bmp
person, and weapon, and unwrapped, and if you want to, skinned. You can cut down the details down (for the sake of poly-count) and animated:

The animations I want are:

Attack- Swings his axe over his shoulder in a diabonal line (like a normal 2h chop)
Attack2- Swings his axe like the Felguard sword, make his animations felguard-like body-wise (remember that he legs go one hand in the end)
A few stands- like most wc3 units are :)
Spell- lets go of his axe with his left hand, turns to the side, and holds it out, at a slightly downward angle, and a spell particle (preferred like the spell anim emitter of the anzui thing in dl section) comes out of his hand.
Run- Duh!

and a portrait (optional) with the usual anims.

If you feel you should be payed more, or make it REALLY well, I can up the points :foot:

Reply if willing! [im not sure, but you can prolly port a similar model from morrowind and reduce the polycount, and animate it, if ur lazy :foot: ]
02-02-2004, 09:42 PM#2
kuramaRoze
Viva la bump! I really need this!
02-02-2004, 10:06 PM#3
TitanRevamped
wow thats cool. but its too hard......... :( ill try it!
02-02-2004, 11:19 PM#4
lacrossetitans
If titanrevamped isn't good I could take the bear druid guy edit him alittle and aniamte him.
02-02-2004, 11:20 PM#5
7leprechaun7
Uh... why is my name in your sig? :bgrun:

hee hee

why aren't i pming you?
---Current points: 7
02-02-2004, 11:54 PM#6
Pandazo
another sucker its php it puts your account name there.
02-03-2004, 12:03 AM#7
lacrossetitans
Here I did this in 5 minutes tell me what you think of course it's not done. Actually making it into a gif took longer.
02-03-2004, 12:03 AM#8
7leprechaun7
amazing. oh well.i thought i made myself a new friend. Now it's back to that dumb old rock.:( *sob*
02-03-2004, 01:10 AM#9
kuramaRoze
a good start, but might wanna make it less arthas-like.

1- Take the hair out
2- Extend the bearhead "cap"
3- Make bearhead fangs :)
4- Notice the boots have three "toes" off of it
5- Shoulderpads smaller and go "up"
6- The arms look like three "balls" but they're two parts, a thin forearm and a bigger other arm
7- Take arthas's buckle off of it :foot:
8- His tunic goes in a / line, one side past his thighs
9- A LOT thinner (scaling the entire body minus head will prolly work
10- head less "tall"

Im just not feelin arthas being this nordic warrior :-/ Proudmoore seems more fitting to base it off (hes nor armor-y) with a new head (i dont feel any wc3 heads here :-/)

I can get sansui to make the axe in his request thread, so b4 u animate, put the axe on the hand

Its a good start though :foot:

Its good, but I dont think you're gettin the whole nordic theme. Heres some good head-sketches i found on the net, and if you have any of the Elder Scrolls games, you can base it off of one of them. When i fix my GFX problem, I can getcha some screenies of nords.






Nord=Barbaric sort of almost EQ style, but younger and more detailed, if thats more descriptive
:foot:

Keep workin!

-edit- You dont need to perfectly follow the concept, like, try to model in the "fur" on the neck, etc. If you can model me a bearcap-less version aswell as the normal vers ill throw in an extra 100 points (base hair off the first sketch) but make the bearcap first :foot:
02-03-2004, 01:57 AM#10
ElvenCommander
Quote:
Originally posted by 7leprechaun7
Uh... why is my name in your sig? :bgrun:

hee hee

why aren't i pming you?
---Current points: 7


Lol, guess I'm not the only one with the name ;)
02-03-2004, 02:25 AM#11
lacrossetitans
Ok I was alittle overwhelmed by your crits so I decided to redo the whole thing using a protoype from my mod.
02-03-2004, 02:26 AM#12
lacrossetitans
Side
02-03-2004, 02:28 AM#13
lacrossetitans
perspectice also the model looks streched that is just the picture.

And yes I know there is much to add and the little bear hood thing is not going to happen its just to tought to get it to clear the head but I will leave whats in there now.
02-03-2004, 04:17 AM#14
kuramaRoze
i like that one better! :D

sorry, im a perfectionist at crits at times :)

make the biceps a bit bigger and attach them as one, since hes clothed, make the teeth longer, and less round; more like spikes or orc teeth. Also, you can put some hair coming from inside the hood, I love it! Whats the polycount? :bgrun:

______________________________________
Im likin it :foot: :foot:

just change a tiny bit on it to make it look "clothed" since its face is the only part not in leather :D

(oh yeah, put the three "claws" from the boot going up, hes supposed to look like hes a bear)

lookin great!

______________________________________

here let me take a screenie to show you how to define the armor :foot:

Also, mind my last post, I edited it 4 times, so it's rather hard to read.

The axe looks a bit "round" though, but it may just be the screenie :D
02-03-2004, 04:54 AM#15
kuramaRoze
screenies.

Make the shoulders like that if u can (one goes up like a cup the other goes out far like bloodmage with spikes) as shown :foot:

ignore the exposed leg skin, cover it like the legs. Im just too lazy to go buy real pants. :ggani: