| 02-02-2004, 03:27 AM | #1 |
I need a model of this: http://static.elderscrolls.com/image...m_nord1024.bmp person, and weapon, and unwrapped, and if you want to, skinned. You can cut down the details down (for the sake of poly-count) and animated: The animations I want are: Attack- Swings his axe over his shoulder in a diabonal line (like a normal 2h chop) Attack2- Swings his axe like the Felguard sword, make his animations felguard-like body-wise (remember that he legs go one hand in the end) A few stands- like most wc3 units are :) Spell- lets go of his axe with his left hand, turns to the side, and holds it out, at a slightly downward angle, and a spell particle (preferred like the spell anim emitter of the anzui thing in dl section) comes out of his hand. Run- Duh! and a portrait (optional) with the usual anims. If you feel you should be payed more, or make it REALLY well, I can up the points :foot: Reply if willing! [im not sure, but you can prolly port a similar model from morrowind and reduce the polycount, and animate it, if ur lazy :foot: ] |
| 02-02-2004, 09:42 PM | #2 |
Viva la bump! I really need this! |
| 02-02-2004, 10:06 PM | #3 |
wow thats cool. but its too hard......... :( ill try it! |
| 02-02-2004, 11:19 PM | #4 |
If titanrevamped isn't good I could take the bear druid guy edit him alittle and aniamte him. |
| 02-02-2004, 11:20 PM | #5 |
Uh... why is my name in your sig? :bgrun: hee hee why aren't i pming you? ---Current points: 7 |
| 02-02-2004, 11:54 PM | #6 |
another sucker its php it puts your account name there. |
| 02-03-2004, 12:03 AM | #7 |
Here I did this in 5 minutes tell me what you think of course it's not done. Actually making it into a gif took longer. |
| 02-03-2004, 12:03 AM | #8 |
amazing. oh well.i thought i made myself a new friend. Now it's back to that dumb old rock.:( *sob* |
| 02-03-2004, 01:10 AM | #9 |
a good start, but might wanna make it less arthas-like. 1- Take the hair out 2- Extend the bearhead "cap" 3- Make bearhead fangs :) 4- Notice the boots have three "toes" off of it 5- Shoulderpads smaller and go "up" 6- The arms look like three "balls" but they're two parts, a thin forearm and a bigger other arm 7- Take arthas's buckle off of it :foot: 8- His tunic goes in a / line, one side past his thighs 9- A LOT thinner (scaling the entire body minus head will prolly work 10- head less "tall" Im just not feelin arthas being this nordic warrior :-/ Proudmoore seems more fitting to base it off (hes nor armor-y) with a new head (i dont feel any wc3 heads here :-/) I can get sansui to make the axe in his request thread, so b4 u animate, put the axe on the hand Its a good start though :foot: Its good, but I dont think you're gettin the whole nordic theme. Heres some good head-sketches i found on the net, and if you have any of the Elder Scrolls games, you can base it off of one of them. When i fix my GFX problem, I can getcha some screenies of nords. ![]() ![]() Nord=Barbaric sort of almost EQ style, but younger and more detailed, if thats more descriptive :foot: Keep workin! -edit- You dont need to perfectly follow the concept, like, try to model in the "fur" on the neck, etc. If you can model me a bearcap-less version aswell as the normal vers ill throw in an extra 100 points (base hair off the first sketch) but make the bearcap first :foot: |
| 02-03-2004, 01:57 AM | #10 | |
Quote:
Lol, guess I'm not the only one with the name ;) |
| 02-03-2004, 02:25 AM | #11 |
Ok I was alittle overwhelmed by your crits so I decided to redo the whole thing using a protoype from my mod. |
| 02-03-2004, 02:26 AM | #12 |
Side |
| 02-03-2004, 02:28 AM | #13 |
perspectice also the model looks streched that is just the picture. And yes I know there is much to add and the little bear hood thing is not going to happen its just to tought to get it to clear the head but I will leave whats in there now. |
| 02-03-2004, 04:17 AM | #14 |
i like that one better! :D sorry, im a perfectionist at crits at times :) make the biceps a bit bigger and attach them as one, since hes clothed, make the teeth longer, and less round; more like spikes or orc teeth. Also, you can put some hair coming from inside the hood, I love it! Whats the polycount? :bgrun: ______________________________________ Im likin it :foot: :foot: just change a tiny bit on it to make it look "clothed" since its face is the only part not in leather :D (oh yeah, put the three "claws" from the boot going up, hes supposed to look like hes a bear) lookin great! ______________________________________ here let me take a screenie to show you how to define the armor :foot: Also, mind my last post, I edited it 4 times, so it's rather hard to read. The axe looks a bit "round" though, but it may just be the screenie :D |
| 02-03-2004, 04:54 AM | #15 |
screenies. Make the shoulders like that if u can (one goes up like a cup the other goes out far like bloodmage with spikes) as shown :foot: ignore the exposed leg skin, cover it like the legs. Im just too lazy to go buy real pants. :ggani: |
