| 02-02-2004, 11:26 AM | #1 |
i cant seem to animate in milkshape. my animations work but it gets messed up. can some1 plz find me an amazing tutorial on how to animate wid milkshape plz. make sure the tutorial works plz 8)) oh and 1 more thing, how can i add particle emmiter without 3ds max or gmax and how do u add attachment points without ... im hoping 2 do this stuff in milkshape :D |
| 02-03-2004, 01:06 AM | #2 |
if you follow the instructions in the readme your animations will work. make sure you run the zero joints plugin AFTER you create your skeleton and BEFORE you animate. as for particles and attatchment points they can be added to the MDL with notepad. the only way for you to learn how to do this is look at blizzard MDLs as examples. |
| 02-03-2004, 03:53 AM | #3 |
wat messes up is that the model moves corectly in milkshape but not in warcraft. i made a catapult and i set the weapon to go up when it fires. instead of the weapon moving the whole model was moving emote_confused how can i fix this, maybe if i do zero joints it will work, hope so 8)) |
| 02-04-2004, 06:10 AM | #4 |
zero joints isnt optional if you dont use it, your model wont work. |
