| 02-02-2004, 11:34 PM | #1 |
How do you remove a unit when it's near a certain unit. When i look at the events. It can only do units with in range of specific units in the map already. Is there anyway to do an event which is units within range of unit-group?!? I want it to be when a Pandaran goes near a bus, it kills the Pandaran unit. I am having the bus being moved around by triggers and then removed. And it creates a new bus that moves around and remove and so on. How can I make this work? |
| 02-02-2004, 11:35 PM | #2 |
why not classify the panderan as an anceint, and then add and ancient-only immolation to the bus? |
| 02-02-2004, 11:44 PM | #3 |
Hmm Imolation. I guess I'll try that. I just have to remove the buff then or change the model of the buff to nothing. Because I was planing to do this with a lizard running and a murgol running. Like on Uther Party and Those Escape maps like Escape Gay heaven and Prison Escape. |
| 02-02-2004, 11:54 PM | #4 |
add the bus to a unit group varible, then set unit comes in blank-range of unit group, kill unit |
| 02-03-2004, 12:15 AM | #5 |
Alright |
