| 02-03-2004, 10:04 PM | #1 |
i d/l a model(ex:ninja) and after i unzip it,what do i do with the files,like the .mdx & .blp???how do i make them work in world edit???help!!! |
| 02-03-2004, 10:36 PM | #2 |
use the world editor importer (press F12) and import the model's files one by one (ctrl I). This includes the Ninja.mdx and Ninja.blp (model and skin). then double click on each and check the box that says "use custom paths" or something like that. Then change the paths to the one's in the readme that came with the download. You can just copy and paste them Here I've attach what they should look like in the Import manager. Then after that, open the unit editor and change the model file to the imported model. It should list under the "Import:" area of the change model window. You should probably see it as soon as you go to change the model. Just select it, place the unit, you probably will see a green box, so save the map, exit out of warld editor, reopen it, open your map and you should see it there. Post any questions you might have |
| 02-04-2004, 12:47 AM | #3 |
where do i get that world edit importer?? |
| 02-04-2004, 01:03 AM | #4 |
well if you have Frozen Throne, its already built in. If not, then you would have to buy The Frozen Throne. |
| 02-04-2004, 08:48 AM | #5 |
And if you don't have ft, well umm there is another way but you need a whole lot of experience with the WE. I suggest you just go get TFT |
| 02-08-2004, 11:37 PM | #6 |
hey if the importing has anything to do with winmpq i know how to do winmpq but i cant get models in |
