Is there a way to make a unit move straight ahead despite of whatever or whoever is in the way. I tried taking away collision and make the unit fly, but it still curves sometimes. The reason is because the unit is suppose to be a projectile that fires in the direction of the summoning unit. I got the firing and damage to work, but the curving kinda defeats the purpose of killing whoever the summoning unit is facing.
I think he still came red in editor, I fogot. But I set collision to 0, and also turned it off with triggers. I am thinking of doing the 'moving' unit thing, but I wonder if there's another way.
Hrmm... to tell you the truth, I've never even used the turn off collision size via trigger before. It just seems pointless. Then again, I also haven't had a need for it...
I have experienced problems with turning off collisionsize with triggers..
If you order the unit to run straight to the left, it will run a diagonal up/down to the left, and then it will run to the point.. ;/ it's bloody annoying..