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Is there a way to make a unit move straig ahead

02-05-2004, 01:04 AM#1
SilentSpyder
Is there a way to make a unit move straight ahead despite of whatever or whoever is in the way. I tried taking away collision and make the unit fly, but it still curves sometimes. The reason is because the unit is suppose to be a projectile that fires in the direction of the summoning unit. I got the firing and damage to work, but the curving kinda defeats the purpose of killing whoever the summoning unit is facing.
02-05-2004, 01:06 AM#2
linkmaster23
Just make it a SFX... and make the SFX create replicates of itself infront of the caster over and over...
02-05-2004, 01:07 AM#3
Shimrra
When you took collision away, did you do it through triggers or in the Unit Editor?
02-05-2004, 01:10 AM#4
linkmaster23
Does it matter?
02-05-2004, 01:12 AM#5
SilentSpyder
I think he still came red in editor, I fogot. But I set collision to 0, and also turned it off with triggers. I am thinking of doing the 'moving' unit thing, but I wonder if there's another way.
02-05-2004, 01:16 AM#6
Shimrra
Quote:
Does it matter?

From what I've heard, turning it off with triggers doesn't always function properly.
02-05-2004, 01:18 AM#7
linkmaster23
Hrmm... to tell you the truth, I've never even used the turn off collision size via trigger before. It just seems pointless. Then again, I also haven't had a need for it...
02-05-2004, 04:10 AM#8
cangrejo
I have experienced problems with turning off collisionsize with triggers..

If you order the unit to run straight to the left, it will run a diagonal up/down to the left, and then it will run to the point.. ;/ it's bloody annoying..
02-05-2004, 04:42 AM#9
Newhydra
Set the movement type to none...
02-05-2004, 07:21 AM#10
Arohk
give it locust ability, but then you cant click on it