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Texture/skins not showing

02-05-2004, 08:51 AM#1
m1zz
I made a new model from scratch in 3D studio Max I have exported it... but when I load it up in World Editor it has no skin or texture its just like red or blue whatever the team color is iv edited the .MDL file and changed the file path deleted replacable ID 1 and all of that but it still doesnt work could someone help?
02-05-2004, 09:15 AM#2
Andy
did you import the texture too?
02-06-2004, 03:20 PM#3
m1zz
Yes, I did I managed to get the texture to work but now half the body is stuck inside the map terrain .... ;/
02-07-2004, 03:28 PM#4
Archimonde_lich
well u hav to open the model and fix it and do all that crap again so wat i suggest make the flying height through a trigger just to c the model or if u donm know triggers, use the model on a flying unit :ggani:
02-07-2004, 04:29 PM#5
megaerathia
Well how do yo u import a texture need a dll or something?
02-07-2004, 05:32 PM#6
RightField
If you're using teamcolor on a unit, use composite materials with the teamcolor material underneath then the normal material over it. It has to be set to full alpha as well. doing teamcolor in max is much easier than doing it in mdl imo.