I made a new model from scratch in 3D studio Max I have exported it... but when I load it up in World Editor it has no skin or texture its just like red or blue whatever the team color is iv edited the .MDL file and changed the file path deleted replacable ID 1 and all of that but it still doesnt work could someone help?
well u hav to open the model and fix it and do all that crap again so wat i suggest make the flying height through a trigger just to c the model or if u donm know triggers, use the model on a flying unit :ggani:
If you're using teamcolor on a unit, use composite materials with the teamcolor material underneath then the normal material over it. It has to be set to full alpha as well. doing teamcolor in max is much easier than doing it in mdl imo.