| 10-04-2002, 03:29 AM | #1 |
I'm starting a turn based rpg and i was planning on running the battle system off a series of dialog boxes from which you can choose which ability/spell you want to use. Well I had to trash that idea because I can't get dialog boxes to work after map initialization... does anybody know how to do this? or will i have to find some other way to run it. |
| 10-04-2002, 04:30 AM | #2 |
It is possible to do what you're trying to do. For whatever reason, though, dialog titles *don't* like to be created (or changed) during a trigger whose event is "initialization". Don't know why - makes no sense to me, but in any other trigger, it works fine. If that's your problem, moving the dialog creation to another trigger should solve your woes. Check out my warcraft tactics map (on the retail map downloads forum) for cascading dialogs, or go to this thread: http://www.wc3campaigns.com/forums/s...&threadid=2408 for the tutorial I learned the trick from. Hope this helps. |
| 10-04-2002, 08:02 AM | #3 |
With the dialog engine I've had no problems so far. I should really think of a standard post to reply to problems with dialogs. That would make things easier. So, here it goes: Problems with dialogs? Or do you just want to shorten your code? Get the dialog engine! |
| 10-04-2002, 11:25 PM | #4 |
thanks for the help, i'll try that engine out right now |
