Quote:
Originally posted by Modmaker2004
Same its not fruity
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Odd how in modern society, many people would consider this to be a good thing . . . 0_o (Horrible, horrible pun, I know)
Intriguing idea, anyway. Like many have said, the limitation is the model. Perhaps using the Ashenvale canopy tree may yield a more favorable result?
Another possible situation is making a "fruit" model and using the world editor to attatch it to different parts on the tree model. This would yield both a more "fruity" look, and you could make each fruit doodad selectable from the tree, thus allowing a player to pick the fruit.
Just food for thought. (Oh, the awful puns continue . . .)
-Bejoty