| 02-09-2004, 09:02 PM | #1 |
Hmm I dunno if this goes here it does say regard triggers tho. Here I tried to attach a new weapon and a new sheild to the beastmaster. For some reason they appear on the same hand. What is wrong. I added it to a wc3player2's custom beastmaster model but the same thing happens to the original. Special Effect - Create a special effect attached to the handleft of Peasant 0013 <gen> using war3mapImported\chasseresse.mdx Special Effect - Create a special effect attached to the handright of Peasant 0013 <gen> using war3mapImported\warlockbaton.mdx |
| 02-10-2004, 03:02 AM | #2 |
I believe this is a simple problem, change the attachment point to "hand right" and "hand left" (with spaces and without quotes) instead of handright and handleft. Edit to answer the post beneath me, i know for a fact that the beastmaster has the attachment points, and the fact that it attached to one of the hands shows that it does (if it didn't have the attachment points the attached model wouldn't show at all). |
| 02-11-2004, 07:23 AM | #3 |
Not sure if this is the issue if what was said above is not but not all models have all attachments. It is VERY easy to find out which are available. Just convert the mdx file to mdl and do a search for attachement and you will see which ones are available. If you do not know how to convert well its time you did. Get the very helpful War3FileConverter off of the downloads page. Good Luck. |
