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Almol types in editol vs in game = diffelence?

02-12-2004, 12:43 AM#1
BonsaiSan
Okay, plobably flom subject you can alleady tell Bonsai ask noob question, but is so stlange. In editol you can give units small, nolmal, medium, helo, etc almol.

In game though almol types ale named light, heavy..

Bonsai no get light, heavy, etc. How do they tlanslate to smal, nolmal, etc?

Ol is Bonsai stupid?
02-12-2004, 01:03 AM#2
Capn_Sniffies
Almol = Armor? replace those l's with r's
02-12-2004, 01:31 AM#3
SlitVirus
I might be able to tell you the reason they have hero, samll, medium, heavy, I think that would be for damage purposes (I.E. Siege attacks do extra damage to fortified armor) I may not be right, but that might help...
02-12-2004, 01:37 AM#4
Kamahl
The type is the same, but some units have more armor on. That is, a knight would have the same armor class as a footman, but would have more of it, so his would be heavier, but still the same type.
02-12-2004, 08:42 AM#5
BonsaiSan
Quote:
Originally posted by Esoteric Potentate
It is a name difference. They are not different armor types, they are just named differently in the editor than in the game.


Is stlange, whyevel would they do something like that? But if is the same, then Bonsai doen't mind, because it will wolk. Thanks fol answels :D