| 02-13-2004, 05:41 AM | #1 |
Does anyone know of a good method for making it possible to level up weapons and items. This could be a good tool for some rpgs and I had thought about it while playing on BNET. Thanks, Ecu |
| 02-13-2004, 07:40 AM | #2 |
hmmmmm, migth actually be a nice idea for a ultimate weapon, use a variable to track xp (ie give it +whatever eahc time a unit is killed by the hero while the wepaon is in his inventory) and replace the item with a more powerful one each time it gets enough 'xp' |
| 02-13-2004, 10:42 PM | #3 |
u guys make me sound stupid... lol i couldn't do that unless someone showed me word for word how... all these big words in the triggers confuse me... or i get it but it gives me a headache lol://// |
| 02-17-2004, 03:14 AM | #4 |
You could use the synthesis technique used in tft night elf campaign. You know, where u try and fuind the ten pieces of the Shadow Orb... (i only found 9 :knife: )as far as triggers go, i;m looking into it as i type, but hafta get off soon 'cause im on a 56k modem. |
| 02-17-2004, 03:26 AM | #5 |
I could create it in the morning, I gotta go to bed right now. |
