| 02-13-2004, 04:58 PM | #1 |
can someone tell me how i can make it so the triggers for spells change as the spell develops in levels? When i try it never seems to work |
| 02-13-2004, 06:49 PM | #2 |
i dont really understand wat you mean, how bout you edit the post and add in punctuations? i'll give answer based on what i think you meant first though. If you meant that you want the triggers to know which lvl of a spell ability you created, then i suppose you use the condition checking Convert from integer to Real Unit - level of ability of (triggering unit) *********************************************** if you want to add ability of different level to unit via trigger, i think you have to create a single lvl spell for each level and rename, then you create 'ability' variable array, and set the spells accordingly to the array during Map Initialisation. |
| 02-14-2004, 08:11 AM | #3 |
Yeah that is what i meant. Thx |
