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spells

02-13-2004, 04:58 PM#1
Infernas
can someone tell me how i can make it so the triggers for spells change as the spell develops in levels? When i try it never seems to work
02-13-2004, 06:49 PM#2
SirSalute
i dont really understand wat you mean, how bout you edit the post and add in punctuations?

i'll give answer based on what i think you meant first though.

If you meant that you want the triggers to know which lvl of a spell ability you created, then i suppose you use the condition checking
Convert from integer to Real
Unit - level of ability of (triggering unit)
***********************************************

if you want to add ability of different level to unit via trigger, i think you have to create a single lvl spell for each level and rename, then you create 'ability' variable array, and set the spells accordingly to the array during Map Initialisation.
02-14-2004, 08:11 AM#3
Infernas
Yeah that is what i meant. Thx