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special triggers help

02-15-2004, 03:29 AM#1
`deathlegionare
i dunno if it belongs here, but i need help using the special tirggers to attach weapons onto units and stuff like that.

is the a tutorial or soemting like that?
02-15-2004, 05:00 AM#2
Nemesis9x
This is from UMSWE

The following information might be of use to those of you
attempting to use the "Special Effect - Create Special Effect
On Unit" trigger action. The first parameter for this action
is an attachment point name, which is a string value that you type
in manually.

One or more modifiers can be added to an attachment point name to
specify the exact location to which you want to attach the special
effect. These modifiers are optional, and are not defined for all
units and attachment point names. Example attachment point names:
"overhead", "hand", "hand left", "foot
right mount rear".

Attachment Point Names:
overhead (floats over the unit's head, but doesn't sway with
the head as it animates)
head (sways with the unit's animation)
chest
origin (usually at the base of a unit's feet)
hand
foot
weapon (for heroes)
sprite (for buildings)
medium (for buildings)
large (for buildings)

Attachment Point Modifiers:
left
right
mount (for mounted units)
rear (for quadrupeds)
first (for buildings)
second (for buildings)
third (for buildings)
fourth (for buildings)
fifth (for buildings)
sixth (for buildings)
rallypoint (for buildings)
02-15-2004, 05:50 AM#3
`deathlegionare
...

that just confused me even more..

i think i'll try UMSWE, but my map was originally created in WE
02-15-2004, 06:48 AM#4
Nemesis9x
all u do is attach a special effect to the hand of a unit. Then remove it when uwant.
02-15-2004, 07:01 AM#5
DEADMAN 13
No Dont Worry, Just Inport The Weapon With The Inport Manager And Attatch It With A Triger Like This.

Attatch A Special Efect To The _____* Of _____** Using _____***

Hope I Helped (BTW I Bet I Didn't Make Sence lol) :D

* Left Hand, Right Hand..ect
** The Unit You Want It On
*** The Weapon You Want

EDIT: Oops Sorry I Didnt See Your Message lol:ggani:
02-15-2004, 02:19 PM#6
xGT4x
There's another way, import the model. Then make new ability based of Sphere and change the model to what you want and the attachment point, too.
Then give the ability to the unit you want as Standart Ability and it has it. If you want to make it with items base it off Item: Orcish Battle Standarts and change what you want and give it to the item.
I hope I helped://// :D
02-26-2004, 05:38 PM#7
Necron.
cant see whats so difficult :/

cant see whats so difficult :/