HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Cant see my modeled unit!

02-15-2004, 05:11 PM#1
Hiro
I'm using the Warcraft III Art tools. I get to the death animation and it starts at frame 250 and ends at frame 300. I set hte visablity keys to make it so the unit dissapearing and then ends. It works fine when playing in max but when i go to the previewer the unit isn't visable until the Death Animation for a second then it dissapears. I export it to the world editor (Skin and all) and when i preview it ingame it still doesnt show up till it dies....

Any Ideas?
02-15-2004, 06:39 PM#2
Vampire-
Give me it or explain more and i think i can will help you. Begin to say me: what is your version of your 3DS Max?
02-15-2004, 08:42 PM#3
stuffkikker
Try putting "visibility on" (or visibility 1.0) keys at the beginning and end of every animation. That way it will check the visibility value per animation, and should thus result in a visible unit.

Otherwise try assigning a bezier or linear controller to the visibility, that might occasionaly solve such problems.
02-16-2004, 12:02 AM#4
Hiro
ok kikker that worked thanks.