My units won't stop when they hit a cliff. They just walk over. Earlier in the map I turned off collision in a trigger but I had a trigger that turned it back on. Plus, I removed both triggers. Help?
The unit. But, in my experience, triggers have always been the source of my problems. Check your triggers, one by one, and make sure none of them change any pathing.
Ok. I tested it out. It is the units that I C&P from another map (two male villagers, two female villagers, and a beastmaster). I know because I used some other units and they worked fine. I tried making new versions but the problem persisted. The only thing I can think of is a trigger issue but I don't know what it would be.