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Sounds as Variables?

02-17-2004, 10:01 PM#1
King Olindbar
Is there any way to set a sound as a variable? I'm fairly sure that I can manage music as a theme throughout the scenario if I can figure this out, but based on my minimal knowledge of the editor, I can't. Could someone help me?
02-17-2004, 10:03 PM#2
LegolasArcher
Set it to a variable in the sound editor.
02-17-2004, 10:19 PM#3
King Olindbar
Thanks bundles!

EDIT: Okay, I'm still a bit stumped. How do I manage to set my music playlist? I have no real problems with starting music in the first place (I'm probably using an incredibly stupid method- moving a unit to a region; primitive, but it works), and I can afford to call some triggers that aren't inherently available at the beginning of a map. Nevertheless, I'm clueless. Again, help please? >_<
02-18-2004, 01:53 AM#4
Shimrra
To play a sound more effeciently, try this:

1) Find it in the sound editor, right click on it, and select 'Use as sound' (Skip if this is an imported sound)

2) The sound should appear on the right. Double click on it and uncheck 3D sound (If it's music, or for the whole map)

3) Use the trigger Sound - Play Sound from Offset and change the sound option to your sound and set the volume percentage to whatever you want.

There's your sound! As for music playlists, I have no idea...
02-18-2004, 01:58 AM#5
Krin
Quote:
Set it to a variable in the sound editor.

lol! So helpful he is.. :cuss:

Wait, im not being helpful either... :bangH: