| 02-18-2004, 03:51 PM | #1 |
Basic concept is to save the password similar to a binary file, that being each 'field' takes a certain number of bits. At the end each is chunked together into groups of six to create a character. All the numbers are xored together to create a security character. On decoding if the 'security character' does not equate to the xored value it's a bad password. Things to add: --Needs to also Xor the players name with the code --Decrease the password size (When I can figure out a better method) **If there is any intrest in this I will develop further. |
| 02-21-2004, 04:24 PM | #2 |
I've seen this type of system in a couple maps. Would certainly be nice to have an open source of it. I'm interested. |
| 03-18-2004, 05:35 PM | #3 |
A text file containing many precalculated primes. |
