| 02-19-2004, 11:03 PM | #1 |
I am making a Diablo III game, and I want the Necromancer to have a Corpse Explosion similar to the real game. If you can help, please reply. Thanx So far, this is what i have thought of: -base model: force of nature -raises a dummy unit from a corpse that lasts 0.1 seconds -dummy unit causes damage wen dies (like land mine) i dont know how to get it to do 40%-100% of the corpses life for damage. :( i |
