| 02-20-2004, 02:11 PM | #1 |
00ga! I have some questions about triggers in campaigns, I putted together my questions from my last posts and added some. Ok, my questions are:
Oh, yea if you wonder why i started this thread it was because other n00bs like me (hehe) may also wondering about this. Thanks if your anwering :D ~VB (sorry if my spelling is bad:bgrun:) Plz, answer :D *Updated 2 times* |
| 02-20-2004, 02:47 PM | #2 |
1. Depends on what you mean, if you mean once per unit that's a little harder. Once ever or once per player, is easy. 2. Use the Quest - Create Quest Requirement. Do it when you create the quest, so you Create Quest requirement for Last Create Quest with Text: Slay all the Ogres (0 of 3). Then, Set QuestRequireStorage = Last Created Quest Requirement. Later as Ogres are killed you use Change Quest Requirement to update the text. Here's a quick trigger assuming 2 ogres needs to be killed. Event: Ogre 001 Dies Ogre 002 Dies Actions Set DeadOgreCount = DeadOgreCount +1 if (DeadOgreCount = 1) then Quest - Change Quest Requirement QuestRequireStorage to "Slay all the Ogres (1 of 2) else Quest - Change Quest Requirement QuestRequireStorage to "Slay all the Ogres (2 of 2) Quest - Mark Quest Requirement QuestREquireStorage Complete. 3. You want the Selection triggers. Selection - Clear will do what you need. 4. Camera - Reset Game Camera 5. Animation - Set unit Animation. Any set animation will basically replace the unit's stand animation. Animation - Reset Animation restores the unit to normal. |
| 02-20-2004, 03:05 PM | #3 |
sorry for my n00b questions but how do i "set QuestRequireStorage"? |
| 02-20-2004, 03:18 PM | #4 |
QuestRequireStorage was just a variable. Create a variable call (whatever you like) of type quest requirement, then use the set varaiable trigger to Set <YourVariable> = Last Created Quest Requirement. The variable lets you modify the Quest Requirement later. |
| 02-20-2004, 10:03 PM | #5 |
ah, I c, il try it then :D haha, here comes the n00biest question ever! How do you set the background music/sound on the map?! lol, i looked but i can't find it.. eheh |
| 02-21-2004, 02:27 PM | #6 |
PLZ! I need a pro to look at the map cause its completely messed up now :(... ANYONE?! |
