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Reflection

02-20-2004, 11:00 PM#1
No Shelter
I want to make a ball reflect off of an object. So if a ball was coming dead straight into the object, it'd bounce straight back, if it came in at a 45 degree angle, it'd reflect the other way at 45 degrees. Is there anyway to detect a units currently angle its facing? Or how else would i do this?
02-20-2004, 11:06 PM#2
Hunter0000
its a real value - Unit-Current Facing angle of <blah> unit