| 02-21-2004, 05:54 PM | #1 |
I have modified Hex to convert a target unit into a Zombie instead of a critter. However, when the target unit is converted, it will not attack of its own free will. (It might not even attack if ordered, but I haven't tested this...) Whats up with that? I have tried removing the custom Zombie units' ability to Flee, but that didn't help. |
| 02-22-2004, 12:22 AM | #2 |
Hex is meant to stop the unit from attacking. Do you want the effect to wear off after a while? Because if you don't mind it lasting forever, you could modify Dark Conversion. |
| 02-22-2004, 06:33 PM | #3 |
Oh, okay, I thought the inability to attack was a side effect of being a critter. Well, It needs to wear off, so I'll stick with what I've got, as even without an attack the zombies serve their purpose. |
