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Help!!!

02-22-2004, 08:23 PM#1
Uzhgi
I have made a skin for the paladin by extracting all textures on the paladin using warcraft viewer and then use programs to make the skin.. But now I don't know how to load this skin in the paladin... plz help me 20 points for whoever comes with the right conclussion ;)
02-23-2004, 12:42 AM#2
stormlegacy
import the file from the importmanager

the path should be Units\Human\HeroPaladin\HeroPaladin.mdx

if u don't know how to changed the path double click the file once you've imported and click they greyed box and type this in.
02-23-2004, 07:07 AM#3
Uzhgi
Hold on... You say I should import the model??... If that is correct then I just wanted to say that I don't know how to aplly the skin... It's my first skin.. so I'm n00b at it ;)
02-23-2004, 07:20 AM#4
GoblinZzz
Open WC3Viewer

Make sure the paladin textures you have made are right file type (TGA)



Then create a folder in your wc3 folder and create the subfolders that you see here:

Units\Human\HeroPaladin\

That is, folders Units, under units, Human, under Human create folder HeroPaladin.

Now, use the Convert Files: TGA, BMP >>> BLP function of Wc3Viewer.

First, open the paladin skin you modified, and then save it as "Paladin.blp" into the folder "HeroPaladin".
Note that the .blp should appear automatically.


Now open the paladin model in Wc3Viewer, and see how your skin looks.
02-23-2004, 07:55 AM#5
Uzhgi
I've already tried this... But it doesn't work emote_confused emote_confused emote_confused ... I just don't get it... Actually I'm using the HeroPaladinBoss2 ... This is how my files are: units>human>HeroPaladinBoss2>HeroPaladinBoss2.mdx - Thats the model path... and my skin path is: units>human>HeroPaladinBoss2>HeroPaladinBoss2.blp

Then I open the: units>human>HeroPaladinBoss2>HeroPaladinBoss2.mdx

And its still the normal skin?? Did I do anything wrong??

Hold on... When you edit youre skin does it have to be in TGA cause I've edited mine in BMP...?? :(
02-23-2004, 08:00 AM#6
GoblinZzz
I haven´t tried in BMP, but i guess it works too...
Perhaps...

So, are you sure you did like this:

-Extract and Convert BLP.

-Edit Converted BLP (TGA/BMP).

-Convert TGA/BMP to BLP, and save to: units\human\heropaladinboss2\heropaladinboss2.blp
02-24-2004, 12:25 AM#7
Tiki_Tamaho
Its simple ... Get WC3Image Extractor 2...Ok , select the skin you want then go to top and click save ... save it as a tga ... then , make it how you want to look , (edit it ) ... then ... save again as a tga...open in WC3Image Extractor 2 and save it as a blp ... import into your map and make the path . the path you saved from ... for instance , if i edited a demon hunter ... it would be ... Textures\HeroDemonHunter.blp ...
02-24-2004, 01:22 AM#8
WC3player2
that would be correct id this was DH isn't, (Yea I know you jsut write about DH in other thread) but the path is Units\Human\HeroPalidan\HeroPalidan
02-24-2004, 07:37 AM#9
Uzhgi
I dont have a program to edit tga...

But I've done everything with converting and it still doesnt work... Both model and blpskin is in same folder but when I open the Model i WC3Viewer its still the normal skin :(
02-24-2004, 06:34 PM#10
Uzhgi
I'll soon get a program like psp or ps :D