| 02-22-2004, 11:54 PM | #1 |
*Edit:Spell Fixed.... Never mind* I created some triggers for a spell, but, even though the spell effect, caster, target, and dummy are made correctly, the trigger screws up. Any help? It's dummy spell is banish, and it's suppose to mana burn, and howl of terror the unit that is targeted. Trigger: Mana Strike Events Unit - A unit Begins casting an ability Conditions (Ability being cast) Equal to Strike of Mana Actions Set ManaCaster = (Casting unit) Set Manatarget = (Target unit of ability being cast) Unit - Create 1 Dragonhawk Rider for (Owner of ManaCaster) at (Target point of ability being cast) facing Default building facing degrees Set ManaDummy = (Last created unit) Hero - Learn skill for ManaDummy: Night Elf Demon Hunter - Mana Burn Unit - Order ManaDummy to Night Elf Demon Hunter - Mana Burn Manatarget Hero - Learn skill for ManaDummy: Neutral Pit Lord - Howl Of Terror Unit - Order ManaDummy to Neutral Pit Lord - Howl Of Terror If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions (Level of Strike of Mana for ManaCaster) Equal to 1 Then - Actions Unit - Remove ManaDummy from the game Set ManaDummy = No unit Set ManaCaster = No unit Set Manatarget = No unit Skip remaining actions Else - Actions Unit - Order ManaDummy to Night Elf Demon Hunter - Mana Burn Manatarget If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions (Level of Strike of Mana for ManaCaster) Equal to 2 Then - Actions Unit - Remove ManaDummy from the game Set ManaDummy = No unit Set ManaCaster = No unit Set Manatarget = No unit Skip remaining actions Else - Actions Unit - Order ManaDummy to Night Elf Demon Hunter - Mana Burn Manatarget Unit - Remove ManaDummy from the game Set ManaDummy = No unit Set ManaCaster = No unit Set Manatarget = No unit |
| 02-22-2004, 11:58 PM | #2 | |
Quote:
Units cant learn hero abilities!!! Use Unit - Add ability(NOTE: You must make a unit ability to add!) |
| 02-23-2004, 12:07 AM | #3 |
I tried regular abilities. Still won't work:( |
| 02-23-2004, 12:09 AM | #4 |
let me see ur new trigger, I'd bet anything you used the wrong action. |
| 02-23-2004, 12:11 AM | #5 |
I agree... |
| 02-23-2004, 12:34 AM | #6 |
Well, I've got half of it too work. By simplifying it, and wiggling things around, I figured out it's only the second spell that works. here's the trigger now: Mana Strike Events Unit - A unit Begins casting an ability Conditions (Ability being cast) Equal to Strike of Mana Actions Set ManaCaster = (Casting unit) Set Manatarget = (Target unit of ability being cast) Unit - Create 1 Dragonhawk Rider for (Owner of ManaCaster) at (Position of Manatarget) facing Default building facing degrees Set ManaDummy = (Last created unit) Unit - Add Mana Burn to ManaDummy Unit - Add Howl of Terror to ManaDummy Unit - Order ManaDummy to Neutral Pit Lord - Howl Of Terror Unit - Order ManaDummy to Night Elf Demon Hunter - Mana Burn Manatarget Wait 0.01 game-time seconds Unit - Remove ManaDummy from the game |
| 02-23-2004, 12:44 AM | #7 |
put a wait in-between the two spells, that should fix it. |
| 02-23-2004, 01:04 AM | #8 |
God, this is annoying... now only Howl works. Thanks for trying to help this bugger, though :) |
| 02-23-2004, 01:07 AM | #9 |
did u make the mana cost 0? |
| 02-23-2004, 01:59 AM | #10 |
Yes. Plus, the dummy's mana is 2000. |
