| 02-23-2004, 10:07 PM | #1 |
How do I take a picture of my skin in Warcraft 3 viewer? Dont I need the mdx ... but ... how do i get that ? ... please help |
| 02-23-2004, 10:18 PM | #2 |
1- Open the MPQ the model is in (war3.mpq, or war3x.mpq [tft]) 2- Find the BLP's path 3- Make a folder in your Wc3 directory of the path (as in, Textures, then put Arthas.blp in it, OR make a "Units" folder with a "human" folder in it, then a "footman" folder, then place "footman.blp" in it. 4- In wc3viewer, go to models, then find the model (arthas.mdx/footman.mdx) and view it. Your skin is on it if you did the right path. 5- Press "Print Screen" 6- open photoshop, and paste it in! |
| 02-23-2004, 10:55 PM | #3 |
Awesome thanks ! ! I made a folder called Textures in my war3 dir , and i put the blp of HeroDemonHunter.blp in there... it wont let me view it in wc3 viewer ... it just views the blp ... grrr |
| 02-23-2004, 11:24 PM | #4 |
*rolls his eyes* open the DH model (on treeview, click MDX) |
| 02-24-2004, 12:17 AM | #5 |
Um, I'm 11 ... mind making it a lil easier to understand ? I open wc3viewer ... and I cant go to mdx because my Textures\HeroDemonHunter folder wont be there |
| 02-24-2004, 02:15 AM | #6 |
Ok, there is a demon hunter model. It is Units\Nightelf\Demonhunter\Demonhunter.mdx. You need to export that model in the folder that holds the textures folder (not in the textures folder, the folder holding the textures folder). If you have the blp inside the textures folder when you load up the model on warcraft3viewer it should have the skin wrapped around. Press reset viewer or load textures to update it if you update the blp while war3viewer is open. You MUST have the blp in the exact path of folder and the blp has to be named the same as the original in case you didnt know. You know you really make things more complicated then they are. :bgrun: But i guess it could get a little confusing. |
