| 02-24-2004, 02:29 PM | #1 |
Being let down by my old terrainer I desperately need somebody else to make a terrain for my AOS, don't stop reading just because I said AOS. ;) Here is a sketch: ![]() Explanations: - The darker blue is deep water, whereas the light blue is shallow water. - The grey and darker grey spheres are bases. - The black "rectangles" are bridges. - The brown is paths or lanes, if you want to call them that. - KoH is a hill which will work as a "King of The Hill" hill. Each path leading to the hill should have a ramp leading unto the hill. - The harbor works as a drop off point for a caravan, that each side needs to get back to their main bases (big spheres) to gain a bunch of goods. :) Notes: The map should be rather eerie. The light grey spheres are bases for the cruel side, whereas the the darker grey are bases for the evil side. Since there are no "really good" sides, even the goodish side, the cruel side, should have a dreary and depressing base. Whoever is willing to help me create this terrain gets: - Credit (of course) - My gratefulness. :ggani: - Help with whatever triggers they need help with (including JASS triggers) - However many points they want (no more than I've got, though) That's all I've got to offer. If you are somehow unsure if I'm dedicated enough check out my forums at http://www.terrorsthreshold.tk/ . :gsmile: Any help is much appreciated. |
| 02-24-2004, 03:21 PM | #2 |
Im up for it, heres a example of my work: http://www.wc3campaigns.com/forums/s...threadid=46856 PM me if you recruit me |
| 02-24-2004, 06:39 PM | #3 |
Good terrain there, I'll get back to you later today. :) I have change: It should somehow be possible to change from the outer lanes to the inner lane, and vica versa. Here is an updated sketch ![]() Notice that the new paths are slimmer than the ordinary lanes and that they lead to the back of the bases. EDIT: Ravan, got AIM? |
| 02-24-2004, 06:45 PM | #4 |
Also a question, do you want this map detailed or just like a normal AoS? |
| 02-24-2004, 06:47 PM | #5 | |
Quote:
Deatiled, but so much that it lags. So more than the ordinary AOS, because they are usually dreary, but not so much that it lags. I know this is somewhat vague. ;) |
| 02-24-2004, 06:56 PM | #6 |
Okay, just email me if you have made the map already or if you want me to start from scratch: My email is [email protected] im on msn right now so contact me |
| 02-24-2004, 07:08 PM | #7 |
The terrain should be done from scratch, the current terrain is not worth continuing work on. :bgrun: I imagine that a good mapsize would be 144x144, or maybe 128x128. |
