| 02-24-2004, 09:51 PM | #1 |
I myself am making a Diablo III game using the 7 heros from Diablo II, and I need 2 more heros, so I need ideas for them (the best one will be a secret character only useable through passwords 8)) ). Another thing I need are ideas for the story (like quests). I'll do the cienematics with the help of others. ALL USED IDEAS WILL BE GIVEN CREDIT!!! Example of Hero: <Name> <Primary Attribute> <Model> <Skill 1> -5 Levels <Skill 2> -5 Levels <Skill 3> -4 Levels <Skill 4> -4 Levels <Skill 5 (Ultimate)> -2 Levels <Anything else> -------------------------------------------------------------- Please dont send in anything REALLY strong or REALLY weak, those types of posts won't be used. As for the story/quests, try to keep it short. |
| 02-24-2004, 10:40 PM | #2 |
Here are some kinds of heros i though of ... 1-Bone Dancer- 2-Cleric- 3-Paladin- 4-Beserker- 5-Necromancer- 6-Wizard- 7-Hunter- There Skills are in the file |
| 02-24-2004, 10:50 PM | #3 |
ive got perfect ideas, you should add on Samurai and An Archangel(custom skin). Samurai Will very similar to the blade master, Illusions(mirror image) evade and strike vital(drunken brawler), ninja stars(stampede with art<target> being spell breaker missles, and lightning sword(similar to orb of lightning), and his ultimate should be, Full swing(cleaving attack). these ideas are giving me ideas.................... As for the archangel, i'll think something up later, too tired |
| 02-24-2004, 10:54 PM | #4 |
also if your going to make an Amazon .. try to make guided arrow by making a unit look like searing arrow. then something like this Event- Unit begins casting a spell conditions- spell is equal to Guided Arrow Actions- -Create 1 unit of "guided Arrow" at postion of casting unit -Order last created unit to attack random not equal to an ally of your player group ... Something like that not quite.. i aint writing out the full thing. and ud have to do the -Dmg and Use Warstomp as a base spell and set all the Art, Stats(dmg) to 0. and just change the damage in the trigger editor by doing set the same random units health to - ( w/e u want ) Just a summary if u want me to do it for u ill do it just to lazy to write it all out also if your going to make an Amazon .. try to make guided arrow by making a unit look like searing arrow. then something like this Event- Unit begins casting a spell conditions- spell is equal to Guided Arrow Actions- -Create 1 unit of "guided Arrow" at postion of casting unit -Order last created unit to attack random not equal to an ally of your player group ... Something like that not quite.. i aint writing out the full thing. and ud have to do the -Dmg and Use Warstomp as a base spell and set all the Art, Stats(dmg) to 0. and just change the damage in the trigger editor by doing set the same random units health to - ( w/e u want ) Just a summary if u want me to do it for u ill do it just to lazy to write it all out ... tell me if u like it I keep hitting the reply button 2 times and it prints 2 times... |
| 02-24-2004, 11:18 PM | #5 |
hmm... I want to keep the original 7 heros, and I have their skills ready. I need 2 more heros that aren't too strong. But the scecret character can be much stronger, just not THAT strong. I was origanly going to use a Samurai, but I figured that it was going to have alot of passive skills and was going to be the best character. And the Bone Dancer idea, it's not bad, but it's skills are alot like the Necromancers. Keep the ideas coming! :gsmile: @ deadlyfish: I already had the abilities ready, so I must say that I didn't need the guided arrow. But thanks for the feed back :D This is what I already have for the Amazon: -Inner Sight [altered Faerie fire] -Decoy [Mirror Image] -Evade [Evasion] -Strafe [Barrage with no homing] -Valkyrie [Avatar with no abilities] |
| 02-24-2004, 11:35 PM | #6 |
Strife would be considered multi arrow then cuz strife in diable shot seperatly just very fast but w/e... i ve been playind diablo for 3+ years and barrage is like multi cuz its all at once not seperate |
| 02-24-2004, 11:39 PM | #7 |
Oops, I thought strife was spilt arrows. :bangH: Well I'll make it Multi shot, and thanks for telling me about my mistake! :D |
| 02-24-2004, 11:52 PM | #8 |
I have an idea for a character Vampire Hunter Agility Edited Demon Hunter without the swords and reskinned to be humen possible with silver hair Stake (an edited storm hammer so it shoots an arrow (stake) Holy water(flame strike) Whip of the slayer(the lightning thing farseer has) Power of the cross(aura similar to thorns only heals allies and only hurts undead) Silver bullet(first level a slightly weakened finger death second a slightly strenghthened finger of death) |
| 02-24-2004, 11:55 PM | #9 |
First of all, include the heroes from D1 cus it was better than D2. Ok here are 2 ideas. 1- Alchemist Descript-Duh, makes potions! Model- Shadow Hunter skinned to look human. Skill- Ether, a potion that restores MP Skill- Healing Pot, a potion that restores HP Skill- Green Smoker, a mortar like potion that is thrown up and then falls down poisoning all in an area. Skill- Black Smoker, a mortar like potion is thrown up and then falls down reducing the sight of all in an area. Ultimate Skill-Kablam! Brews a potion and then gives it to an enemy hero or unique enemy, the enemy is killed by the potions explosion. 2- Goblin Cannibal Descript- A goblin that eats flesh! Model- Goblin shredder skinned to appear that its just a buff goblin instead of robot. Skill- Craving, when casted on an enemy the cannibal deals more damage to that unit, but only that unit. Skill- Appetizer, selects a unit with under 500 health and eats it, killing it and restoring health. Skill- Thrash, targets the goblin cannibal, reduces armor by 2 and increases attack by 10 for limited time. Skill- Suicide, runs at an enemy and bites him, the cannibals saliva is acidic and the enemy dissintegrates but the saliva also drips onto him and he loses 300 hp. Ultimate Skill- Cannibalisticism, eats a corpse instanly, it restores all health to the cannibal and if any are nearby it kills them because of his saliva flying every which way. |
| 02-25-2004, 12:04 AM | #10 |
@ The DemonHunter Pretty good idea, but I think he may be a little too strong, but Ill weaken him a bit. Thanks for the idea, I'll use it. Now I need a model for him... @ BloodStorm2262 I like the ideas, but the canibal one seems a little too strange, and pretty hard to make. I really like the potion guy (I forgot how to spell it), accept the first spell seems too good, while the other one is kind of an oxymoron, using mana to restore it. If you would like, you can think of other abilities to substitute those two, or I'll try to make them different myself. The choice is yours. [edit] I forgot to mention about what you said with the Diablo I characters, they are already in it in a way (Warrior - Barbarian; Rouge - Amazon; Sorceror - Sorceress] And they have no unique skills, except the first ones they come with, and those cant be aplied to this game. |
| 02-25-2004, 12:10 AM | #11 |
Well the first two make perfect sense, it costs 100 mana for ether and restores 200 ex/ its that if you don't have enough you can't get it and the health is fine... Unless you wanna change, oh and please use D1 heroes.... I like them the most, I don't care about counterparts. |
| 02-25-2004, 12:20 AM | #12 |
I may use them as secret characters, but they have no abilities, and I need models for them. If you want, you can think of what they should be. |
| 02-25-2004, 12:42 AM | #13 |
was my idea taken into consideration? |
| 02-25-2004, 01:57 AM | #14 |
Sorry DarthRaven, but the Samurai would be WAY to good, most of his attacks are passive, and everyone will use him. You can however rethink the abilities. |
| 02-25-2004, 02:51 AM | #15 |
lol, yeah it is, its just like thinking up the perfect hero, well i shall think up more for later, but what will the storyline be? my friend(joking or not i do not know) said Diablo had 2 more brothers not shown in the game. If not true, you could make tyriel go corrupt, im sorry but i just dont play diablo i dont know anything. |
